Jaime and I are still reeling from a fantastic Zombie Crawl! While we’re busy as bees editing photos, gathering interview footage, and packaging everything for your viewing pleasure, we thought we’d introduce you to our current main stage design.
The Original Sketch
Jaime and I started costuming with each other with one thing in mind – the desire to see a project we really cared about, start to finish, with no bosses, directors, character designers, or historians to critique and alter our idea. We didn’t even start with a story or idea, we began with a couple key things we wanted to try, and some musical inspiration. (Jaime’s the music expert, so I always count on her to select the perfect background soundtrack to our creativity)
The idea evolved slowly through passing conversations when we both still worked at Disguises and we eventually settled on the following pieces:
- Deer mask out of leather – featuring celtic-inspired leather stamping and light-up eyes
- Dream catcher headdress
- Antlers, cast and carved and inlaid with glow resin
- Deer skin hide hood
- Long blonde dreadlock’d wig
- Birch bark bodice
- Leather/tulle skirt with hanging lights
- Hoofed moccasin-style shoes
As we progress with each piece we’ll link up the list above to posts about that specific item
Like many designers, as we spend more and more time with the concept we’ve begun to weave our own storyline for the eery little spirit. When the costume is finished we’ll be revealing our story as well. In the mean time, what kind of story does the design speak to you? When you look at her, what do you see? As costumers we must always pay close attention to the conclusions our audience draws from our work. Because in telling a story the focus isn’t on how it is told, but how it is heard.